Tuesday, January 27, 2015

Thoughts & Screenshots: Alpha Tues. 27 Jan 2015

https://www.flickr.com/photos/28733790@N07/sets/72157650109122420/

This was the first day in which I was able to play since Saturday, and boy was it a far-more pleasant experience!  Everything ran smoother, and build times were displayed properly.  The jarring lag was mostly gone.

This game, though, is not ready for a beta test.  There are numerous graphical anomalies, and queuing up multiple buildings will ensure most of them will either disappear or not be built at all.  Lots of issues with the building queue.

Buildings already-built tend to vanish, which clearly indicates we are still very much in Alpha, but far away from the tortuous pre-alpha state we had Saturday.

Graphically, the game looks great with more of Serjio's graphics being implemented, though as beautiful as they are, there are some issues with various graphics looking too similar to other graphics.  An example is the Forester's Hut looking a lot like the Cabin.  Currently, ore nodes look way too much like iron mines.

A million little things to work on, but Gordy and company are getting it done.

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